## DJ Mini Game

The DJ mini game is a singleplayer mini game and was the second mini game introduced in Cyberverse. Players can find the NPC to start the mini game in the back of the Club of Cyberia (→ CyberiaMaps).

### Game Mechanics

The game is divided into five stages, with the speed increasing with each stage. The objective is to hit the correct notes at the right time (left, right, up, down). Each note earns the player 1 base point (refer to the point system). If the player misses a note, they lose one "chance". With a DJ skill level of 0, the player starts with 5 attempts. If the player presses the wrong key, 5 points are deducted. The game concludes when all stages are cleared or the player exhausts all chances. One run consumes 1 stamina, which means that each CyberCitizen can play up to 5 runs of the mini game each day.

### Point System

Each arrow ("note") hit awards a base point of 1. Stage 1 consists of 50 notes, while stages 2 to 5 contain 100 notes each. The job skill level enhances the base point by 0.005 per level. For instance, with a job skill level of 50, each note yields 1.25 points. Hitting the wrong note deducts 5 points. A higher DJ skill level provides more attempts and reduces point deductions per failure.

### Experience Points

Type of EXP | Formula |
---|---|

Citizen EXP | Score * 0.05 |

Job Skill EXP | Score * 0.1 |

DJ Skill EXP | Score * 0.2 |

Example: A score of 400 points grants 20 citizen EXP, 40 job skill EXP and 80 DJ skill EXP.

### CYPX Rewards

For every 360 points a player earns, they receive 10 CYPX. The maximum reward is 1110 CYPX with 40,000 points. Additionally, achieving first to third place on the daily leaderboard is rewarded with a bonus:

Place | CYPX |
---|---|

1st | 200 |

2nd | 150 |

3rd | 100 |